It’s filled with characters dedicated to never seeing the bigger picture beyond themselves. Part 2 is a game about not rising above revenge or violent urges in general. I kept expecting her to grow and turn away from a life of constant violence, but she never picks up on the obvious didactic nature of the game she’s in, even as the designers beat you over the head with a very simple lesson about the value of human life. What’s worse is that the characterization of Ellie makes it seem like she should also understand this part of the journey. But the game’s larger problem is that the characters themselves don’t ever seem able to catch up with me. The Last of Us Part 2 must think I’ll struggle with it, though, since it doles out all sorts of reasons why I should feel regret about the murder spree its characters have embarked upon. For more on Sony's press conference, see our roundup of all the biggest news.I don’t have any problem empathizing with the people who I’m asked to kill in video games. During our interview, we also learned that Part II will have multiplayer like the original. The Last of Us Part II does not currently have a release date. Learning about who she's become is one of the most enticing things about The Last of Us Part II, and combat seems to be a huge part of that. Ellie in The Last of Us is young, naive, and learning how to survive Ellie in Part II is an experienced killer with a lot of anger behind her strikes. "We've got some cool ideas to make it more grounded, more realistic."Īll of this points to an involved style of combat with more factors to consider than in the original game, and that in turn says a lot about Ellie. we're always trying to balance against how much information we give the player in a stealth scenario," Margenau said. The co-directors did not give other examples of similar mechanics, but they did talk a bit more about the returning listen mode, which the arrow status impacts. "You'll notice in the lower right, there's a little arrow icon, and it's like you're afflicted with 'arrow-ness.' It disables your listen mode and it totally screws up your aim, so you have to try and find a safe spot to take the arrow out." "It's not distinctly a healing animation, it's a particular status effect," Newman said. A lot of it has to do with the new bow-and-arrow enemies, which didn't appear in the original Last of Us, and what happens when one of their arrows becomes lodged somewhere on Ellie's body. But Newman and Margenau said that this is an entirely new mechanic separate from healing. We also asked about what looks like a healing mechanic, when Ellie vaults over a store counter and then pulls an arrow out of her shoulder before continuing. These dodges in particular make certain combat sequences in the trailer look scripted, but the co-directors say that this movement is mapped to a specific button. "Every strike has its own dodge based on the angle, how high it is, different things ," Margenau added. "There's an extremely complicated system that goes into making each of her dodges." "In classic Naughty Dog style, we always try to contextualize animations, so the dodge and shoot play away from the arrow is a different animation from when the blade is about to hit her," Newman said when asked about the variety of movements seen in the new gameplay. That looks to be a key component in framing and shaping the intense violence in The Last of Us Part II, as well as something that can add greatly to Ellie as a character.īy clicking 'enter', you agree to GameSpot's They gave us insight into what exactly we're seeing in the trailer in terms of combat, and as it turns out, much of what looks cinematic-Ellie's perfectly timed dodges and pulling an arrow out of her shoulder-is actually within your control. While at E3 2018, we had a chance to speak to co-directors Anthony Newman and Kurt Margenau about the game. It's definitely a lot to take in all at once, and it's also cinematic-it can be hard to tell what's pure combat and what's a cutscene-like transition. What Sony and developer Naughty Dog showed is just as gruesome as the previous trailer for the sequel on top of a man getting eviscerated, we see Ellie perform a number of brutal takedowns and kills. Following a series of cinematic trailers, Sony debuted the first look at gameplay from The Last of Us Part II during its recent E3 2018 press conference.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |